It's still a very fun game. It's not clear where this game fits into the timeline as far as its relation to the original game on the NES. Though there's no real indication I always took it to be a sequel. It's not quite as enjoyable as that most clasic title but it's not horrible either. The story opens as the goddess Palutena, ruler of Angel Land, awakens from a vivid dream warning of a ggrave threat to her beloved realm. In an effort to learn more, she summoned a seer to the palace. All the seer could reveal was the name Orcos. No sooner was that name spoken, then the seer collapsed in a dead faint. So Palutena summoned the valiant warrior Pitt, leader of her personal guard, and sent him on a riggorous training mission to prepare for the battle to come. Pitt must fight his way from the Underworld all the way to the Sky Palace. During that mission he will hopefully earn the right to wear the three Sacred Treasures which will give him the power to defeat Orcos. The gameplay is similar to the NES original, but in many ways this game is less linear. You do still have to defeat as many enemies as possible and make as few mistakes as you possibly can, since that will better your chances of being worthy of the gifts that the various gods of AngelLand have to bestow. These can range from extra health to more powerful arrows, to the ubiquitous Sacred Treasures. The sound effects are standard Game Boy fare but reasonably close to the original game. The music, though undeniably quite catchy, isn't quite up to the same quality. It's good, certainly, but not as entrancing as the original game. Still this is a game I would definitely recommend.