This is the Super Mario Sunshine Gamecube Game with disk, manual, case, and original artwork. It also plays on the Nintendo Wii!
The game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach and five Toads are taking a vacation. A villain resembling Mario, known as "Shadow Mario", vandalizes the entire island with graffiti, and Mario gets blamed for the mess. Later on, Mario is ordered to clean up Isle Delfino, while saving Princess Peach and Yoshi from Shadow Mario. Mario cleans up the island with a device called FLUDD (Flash Liquidizer Ultra Dousing Device) invented by Professor E. Gadd.
Super Mario Sunshine was generally well-received by reviewers. The game has sold over 5.5 million copies, and was the tenth best-selling game of 2002 in the United States.
Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is another new element in Super Mario Sunshine, which Mario uses to complete his mission. When Mario first acquires FLUDD (an acronym for Flash Liquidizing Ultra Dousing Device), he can spray and hover in the air using its nozzles. Two other nozzles can be unlocked later in the game to extend FLUDD's functionality: the Rocket Nozzle, which blasts Mario up high into the air; and the Turbo Nozzle, which lets Mario sprint at high speed on land and water and break down special doors. Mario can also ride Yoshi later in the game, who can eat fruit and squirt the juice of that fruit. This juice can be used to dissolve orange generators acting as obstacles, and briefly transform enemies into platforms for Mario to step on. The color of Yoshi and the effect of its juice depends on the type of fruit last eaten. For example, if Yoshi eats a pineapple or papaya, he will turn orange. A coconut or banana will turn Yoshi pink, and he will turn purple if he eats a durian or a pepper. Yoshi will disappear if he touches a body of water deep enough to warrant swimming, or if he goes too long without eating a fruit.
There are 240 blue coins and 120 "Shine Sprites". The game contains a number of independent levels composed of various locations on Isle Delfino, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting Shine Sprites by completing various tasks in the levels (called "Episodes" in-game). The player is then returned to Delfino Plaza and a new task is unlocked in that level. Each level consists of eight tasks, which may be played again at will once they are completed. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. 24 of the 120 Shine Sprites available are gained by collecting and trading Blue Coins at a rate of 10 Blue Coins per Shine Sprite. Gameplay proceeds in this fashion until all of the Shadow Mario-related missions are completed, which unlocks the level containing the final boss.