Lethal Skies is not an ordinary flight simulator game. It has a more arcade-based type feel to it than other games in this genre. Compared to a game like Ace Combat, the controls in this game are more flimsy and loose. At times there will seem like you have little control over which direction you actually go. But that just adds more to the challenge that this game already is. Not in a bad way either, it can be very enjoyable once you get the hang of it.
The missions are usually straightforward, and generally give you a single objective. It is up to you whether or not you want to just destroy the primary objective(s) and let the mission be over. Or you can hang back and destroy all the secondaries before completing the mission. Your wingmen are active in the mission and not just floating around like a bunch of gnats. They even have witty remarks if you steal their kills, and will actively leave the combat area if their plane is too beat up to continue.
The game is creative when it comes to ways of destroying "boss units." I won't spoil it though. What seems to set this apart from other flight games besides the controls is the fact that certain missions can end differently. For example: in one mission, if you destroy a base completely, you won't unlock a new jet. Now, obviously, you cannot fail any missions. But you can alter certain outcomes of the game when all is said and done. Some missions can seem impossible, but they are beatable, it may just take a few tries.
The last few noteworthy features are the ability to customize your plane's loadout and the damage consequences. You can alter your plane's weapons from different missile types to rocket launchers and even fuel tanks. Fuel tanks are definitely necessary for a couple missions, it IS POSSIBLE to run out of fuel in this game, though unlikely. You will be given a preset loadout before each mission, but usually it is a useless setup that will do very little against enemy units. This requires you to think about the mission more, to think about which enemies are more abundant and how to deal with them. Finally, damage modules are not that noticeable (in my opinion) except for fuel and engine damage. You can also overheat your engines in this game, causing loss of thrust and agility. Chaff and flares are also a feature that can make or break your survival, sometimes evasive action truly isn't enough. So pay attention to your countermeasures.
Reviewed by: (Verified Buyer) James from Tennessee on 10/13/2017