Moogles and Yetis and Espers...OH, MY!!!
Final Fantasy VI (part III in the U.S.) is often hailed as the best game in the series, and with good reason - it has one of the most complex stories in the entire franchise.
For those player used to the gameplay style of the traditional Final Fantasy games (prior to Squaresoft's acquisition of Enix and other companies, and their rush to change everything that was good about the franchise to the point that it's virtually unrecognizable), FF III varies little in the way that the game is played.
What the game DOES offer is a very diverse cast of characters, each with their own special ability tailored to their backstory flawlessly. FF III offers fourteen different playable characters, each of whom can be adapted to best suit the player's fighting preferences.
The basic story -
1000 years after the end of the War of the Magi, the world is once again on the brink of war. The Empire, in its quest for power, has rediscovered the Espers - magical beings whose gifts are as varied and diverse as their appearances, and whose talents can be passed along to humans.
The Empire, desperate to acquire the power of the Espers and willing to stop at nothing to do so, strides forward into Narshe, an isolated mining town in a remote mountain range, where rumors of an Esper frozen in ice abound. They send three of their Magitek Knights to investigate, and this is where our story begins...
Reviewed by: (Verified Buyer) Marcus Hopkins from Morgantown, WV on 3/8/2014