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Mighty No. 9
Mighty No. 9
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Mighty No. 9

Average Rating
(3 Customer Reviews)
 |  Write a Review
3 4 15
Game and Case
Price: $19.99
On Sale:$7.47
In Stock - Ships within 24 hours
Lukie Points
7 Lukie Points will be rewarded to you when you buy this.


Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing! You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Product Details






Action & Adventure


Nintendo Wii U


NTSC (N. America)


Everyone 10+

Part Number:


Customer Reviews

5 Stars
Its Hard
Idk why people hate on this game its just like megaman but you have extra options for difficulty. Havent played it alot but the kids love it. & it came with the dlc.
Reviewed by: from NWI on
4 Stars
Better Than Expected
The game arrived in excellent condition, with case, art book, poster, and DLC download code (can't confirm if it's already been redeemed). I am very pleased with this website's service. Anyways, Mighty No. 9 is better than I expected. It functions similarly to a Mega Man game, except for its defining mechanic, which is the ability to absorb enemy robots' energy after weakening them by dashing into them, which gives temporary power-ups. The controls are very responsive, and speeding through the levels with the dash feels very good. Like Mega Man, the first 8 levels after the tutorial can be played in any order. Each levels' boss gives Beck, the protagonist, a special weapon that is strong against another boss. The game lets you know which weapon is strong against which boss via an "Advice" tab in the level menu. If "Advice" doesn't appear when you select a level, you don't have that boss's weakness. The game's music and character designs are nice and appealing. 3 extra difficulties are unlocked after beating the game once. My first run was quite difficult, as I struggled with the controls and level design, but I decided to do Hard mode for some reason, and I actually had a better time with it, as I had gotten better with the game's mechanics and controls. I'm not saying you need to do Hard mode to appreciate it, that's just how it was for me. In fact, it seems the more I play it, the more I enjoy it. That said, the game does have several glaring technical issues weighing it down. For starters, the game's framerate lags occasionally, especially when the Battalion upgrade is used, though it seems to run fine most of the time. The few bits of random lag are not at game breaker levels, but it can be quite annoying. Allegedly, the lag is worst in the Wii U version. The cutscenes feel lifeless, as the characters barely move, and their mouths don't move at all. The load times are also fairly long, and they happen every time you die, which can mount frustration while you wait to try again. All that said though, I suppose if you go in with low expectations like I did, if you can look past the above issues, and if you weren't involved with this game's admittedly embarrassing Kickstarter campaign, you might have a good time with Mighty No 9. Also, there are rumors going around that the Wii U version can brick the console. I can assure you, they are false.
Reviewed by: (Verified Buyer) from Bonne Terre on
4 Stars
Who is Mighty?
For the gameplay (as I can only put in 2500 characters), you play as Beck (Mighty No. 9), as you make your way through 12 in-game stages (one is for Beck's partner, Call). The main maneuver about the game is Beck's ability to "AcXelerate" (pronounced like "accelerate"), which absorbs enemies for various improvements to Beck's abilities. The first level is an easy tutorial level, but once one gets into the later stages, the difficulty curve can be rather unforgiving and annoying, especially when starting for the very first time and playing the game blind ("blind" meaning that they have never played the game before and/or seeing a lot of the gameplay of the game). As Beck defeats the other "Mighty Numbers", he'll receive a new power to use. Each power has unique traits, in which the player can learn more about in the "tips" section and certain challenges in (solo) challenge mode (you'll know it when you see it). But however, the game doesn't show the end product of approximately ($)4 million dollars overall, with the amount of time taken to develop the game, as various technical issues such as the loading times rather long and the frame rate not being the best (except in the latter's case being in the virtual areas of (at least solo since I wasn't able to play the co-op version of challenge mode). Overall, while the game doesn't show the end product of approximately ($)4 million dollars, it isn't the worst thing ever if you can tolerate it and get used to it. And lastly, for the service the case and the contents look very nice. And believe me, when I got "Game and Case", I ended up with "Complete" instead for a very strange reason regarding some Wii U games have manuals or not.
Reviewed by: (Verified Buyer) from Edwardsburg, Michigan on

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